Where
did you get the idea for the book?
The
idea
for
EggMania
was
“pure
inspiration.”
I
often
noticed
people
pronouncing
exactly
as
“eggzactly,”
particularly
when
they
wanted
to
exaggerate
their
point.
Having
minored
in
linguistics
in
college,
I
remain
intrigued
with
the
nuances
of
enunciation.
Somewhere
in
my
mind
I
must
have
been
cogitating
on
this
particular
one,
toying
with
images
of
eggs.
Then
one
day
when
on
a
flight
to
Hawaii
for
some
much
needed
rest
and
relaxation,
inspiration
invaded
me.
My
husband
had
talked
me
into
not
taking
my
computer
on
this
trip,
convincing
me
to
have
a
real
vacation.
And,
lo
and
behold,
inspiration
struck.
I
wrote
on
every
scrap
of
paper
I
could
lay
my
hands
upon,
including
the
edges
of
crossword
puzzles
and
a
Sudoku
book.
I
completed
the
writing
of
EggMania:
Where’s
the
Egg
in
Exactly?
on
the
beaches
of
Lanai
and
Maui.
That’s
also
when
we
hatched
the
concept
for
a
second
book
and
then
other
books,
essentially
giving
birth
to
our
ManiaTales
series.
I
must
say,
this
inspiration
has
brought
tremendous
joy.
Why
an
eBook?
After
watching
my
grandchildren,
even
two-year
olds,
easily
navigate
iPads
while
also
being
enamored
with
smart
phones,
it
became
clear
that
today’s
kids
are
readily
engaged
when
using
digital
devices.
With
this
in
mind,
my
husband
and
I
wanted
to
utilize
the
new-generation
eBook
technology
that
offers
enhanced
interactive
features
that
are
not
possible
in
traditional
paper
books,
nor
even
possible
with
first-generation
eBooks. We
became
captivated
with
the
interactive
features,
which
when
coupled
with
vibrant
visuals
and
enhanced
sound
support
high-level
engagement.We
focused
on
designing
EggMania
to
be
an
eBook
that
pushed
the
boundaries
of
blending
education
and
entertainment,
while
also
stimulating
imagination
and
creativity. I
still
love
paper
books,
and
always
will;
yet,
the
next
generation
lives
in
a
digital
world.
Many
schools
across
the
nation
are
converting
to
electronic
text
books.
It
was
the
perfect
time
to
create
a
new
category
of
children’s
books:
EggMania
and
the
many
upcoming
ManiaTales
books.
Are
there plans to make it available for other platforms as well?
When
we
started
development
of
EggMania,
no
other
tablet
offered
such
high-level
interactivity
and
rich
functionality
as
the
Apple
iPad,
as
well
as
the
iPhone,
and
iTouch.
Most
importantly,
for
now,
the
Apple
iPad
is
the
most
commonly
used
tablet
in
educational
institutions
and
home
environments.
Our
goal
with
EggMania
and
the
impending
books
in
our
ManiaTales
series
is
to
reach
and
empower
as
many
children
as
possible,
whatever
the
platform.
How
did you draw on your experience as an educator when writing this
book?
The
principles
of
teaching,
speaking,
gaining
and
holding
people’s
attention
all
still
hinge
on
one
major
factor:
engagement
of
the
audience.
That
was
my
first
priority
in
the
writing
of
Eggmania.
As
an
elementary
teacher,
I
believed
in
hands-on,
multi-dimensional
lessons
and
activities.
My
big
take
away
from
those
years
is
two-fold:
children
learn
from
purposeful
play
and
they
learn
best
when
having
fun.
With
EggMania,
I
wanted
to
accomplish
a
similar
multi-dimensional
experience
and
to
come
in
the
back
door,
so
to
speak,
with
the
learning.
When
writing,
I
purposefully
wove
into
the
narrative—the
zany,
playful
quest
of
a
young
boy
named
Gregg
Kregg—advanced
vocabulary,
lexical
humor,
rhyming,
and
other
language
development
features.
To
further
create
a
multi-sensory
learning
experience,
it
became
clear
that
vibrant
illustrations,
sound
effects,
music,
interactive
features,
and
narration
that
executed
with
perfect
enunciation
were
essential
elements
to
include.
The
importance
of
kids’
emotional
health
was
also
evident
to
me
from
my
years
as
an
educator.
I
often
observed
how
some
kids
internalize
their
mistakes,
often
negatively
affecting
their
self
esteem.
Yet,
mistakes
are
human
and
more
importantly,
often
a
key
element
in
learning.
I
felt
compelled
to
write
into
the
story
a
particular
and
significant
life
lesson:
you
can
make
mistakes
and
still
be
extraordinary.
It
was
my
husband’s
idea
to
incorporate
fun
facts
in
the
back
section
of
the
book,
“Explore
the
Art
with
Fun
Facts,”
where
the
art
pages
are
duplicated
without
story
text.
The
artwork
in
EggMania
is
stunning
and
we
had
such
a
response
to
it
in
our
early
test
groups,
especially
from
art
teachers
wanting
to
use
it,
that
we
decided
to
expand
the
book
with
this
unique
section.
To
add
more
playful
learning,
we
created
a
hunt-and-find
game
with
171
fun
facts
that
kids
can
access
by
tapping
varying
art
images.
For
example,
when
you
tap
a
particular
chicken,
the
narrator
says,
“chickens
have
more
bones
in
their
necks
than
giraffes
do.”
Imagine
that,
considering
the
giraffe’s
long
neck!
The
illustrator,
Denise
Caliva,
is
a
fine-art
artist,
and
her
illustrations
show
it.
I
am
delighted
that
design
and
art-appreciation
curriculums
are
additional
dynamic
learning
tools
inherent
in
EggMania
and
will
be
in
all
of
our
ManiaTales
books.
You can find more at Mania Tales. To enter the giveaway, leave a comment with your funniest story of a mispronounced word. Deadline is April 30th. One winner will receive a free code for the book on iPad.
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